Friday 7 February 2014

Outlast Review

Run. Just run.

So Outlast was released a couple days ago for the PlayStation 4 (Free to PS+ users). This was my first experience of the game, never really hearing or looking at anything about it.

 Survival horror has been a strange genre for games. Huge franchises such as, Dead Space and Resident Evil have gone down a more action based path. For the worse as some would see it. With games such as Evil Within and Alien: Isolation, the genre is making a comeback it seems.

Visually, this game's amazing, taking full advantage of the new console. he game's the first game from new developer Red Barrels. Who are co-founded by me rather big named developers.

To start, the game takes place in an asylum, an asylum which supposedly was closed, but secretly reopened. Playing as a journalist with an anonymous tip-off, it's your job to report on this.

Visually this game's great, taking full advantage of the pretty new PlayStation 4. The game is mostly in darkness, using a nice mechanic of a camera for night vision viewing. You can't fight, instead you hide and run. I played with a group of friends watching. A woman who was present, commented on the game being like watching a horror film, this coming from a woman who had little experience of video games like this. So already we can see the game is doing a great job of creating atmosphere and danger for us as the player. The tension and fear is incredible, as I found myself whimpering under a bed for a great portion of the game, as messed up maniacs searched the room for me.

However the game can be very repetitive at times, with chases going on obvious routes. Level design is rather linear, featuring a bit of backtracking from time to time. The game's short, finishing it in around 3 - 5 hours, depending on how much of a coward you are. The game lacks in areas, this is certainly true.

However, the game more than anything, does what it set out to do, scare the pants off you, and damn does it do it well. The scares are expertly crafted, occurring when you least expect it. Alongside brilliant sound design, this really is a horror game not to be missed.

Final Verdict: 7.5/10 - Despite Outlast's problems, the game's fantastic, I've not had this many scares from a game in a while, it's a refreshing experience from the more common genres of gaming.

1 comment:


  1. I just invented a new word. Newbicide. Newbicide is what newbies do near the end of the round, when one of the two characters life bars are dwindling or the timer is about to go. It’s basically a “hail mary” maneuver so obvious it’ll never work as long as your opponent doesn’t sneeze at the same time you attempt it.

    These fucking newbicidal fucking cocksuckers on XBL are so fucking pathetic it makes my brain hurt. The most obvious easy to punish bullshit comes flying towards me from full screen and thanks to the fucking delay on our wonderful internet at the moment, I get hit and lose the fucking match.

    God damn these fucking newbie fucking cockstain fucks. I really don’t want to play this game online any more. I don’t feel like I’m learning anything new. Occasionally against the very good players I am. It seems the good players aren’t too fond of newbicide. Even with the lag they tend to keep the game as solid and smart as possible.

    Fucking newb fuckers.

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